![]() The Wii version received "average" reviews according to the review aggregation website Metacritic. Frank dies, and Eric makes his final goodbyes for Frank before he is to be buried along with the Terma, before Eric soberly descents back down the mountain.Ĭursed Mountain was a collaborative development effort by 16 companies consisting of 236 people in 17 unique locations in 14 different countries. Frank decides to pass through the Bardo into reincarnation rather than return to life, hoping that he makes better use of his next life. Salvaging climbing gear from base camp and oxygen tanks from the other stranded and dead climbing parties, Eric makes it to the top of Chomolonzo and finds Frank. Eric defeats Bennett using the Third Eye. Bennett kills Mingma and Paul, and is revealed by Eric to be a demon disguised as a man. Frank decided to climb Chomolonzo without completing the rituals, cursing their climb. The final ritual required Mingma and Frank to have sexual intercourse, but Mingma was unable to go through with it because she had fallen in love with Paul. Frank was undergoing tantric rituals with Mingma- the apprentice of the high priestess Jomo Menmo. Once Eric reaches the base camp for Bennett and his climbers, he finds Frank's climbing partner, Paul. Frank is trapped in the Bardo, unable to live or die, and the ghosts that have been rampaging the mountain escaped from the Bardo once Frank opened it. Eric learns that Frank found and activated the Terma and has unwittingly used it to pass into the Bardo- a purgatory between life, the afterlife, and reincarnation. Eric finds himself being attacked by ghosts and the monk Thod-Pa shows Eric how to use the Third Eye: a technique that allows Eric to see and battle the ghosts. The myths of the Sherpas indicate the Terma is the key to immortality.Įric proceeds through a series of villages and monasteries at the base of the mountain, all of which are abandoned. Eric's brother Frank went missing on Chomolonzo after being sent by Edward Bennett, a wealthy expedition organiser, to retrieve the Terma: a mythical artifact recently revealed to be atop the mountain. The mountain is inhabited by Sherpas, who practice a subset of Buddhism and believe the mountain to be a Goddess. Mountineer Eric Simmons is called to climb Chomolonzo- a mountain in the Himalayas that has never been summited and is steeped in folklore. The storyline of the game is heavily influenced by Buddhism and Tibetan folklore. The entire course of the game takes place on a mountain in the Himalayas named Chomolonzo, which the natives call "the Sacred One". The game also makes use of other features of the Wii Remote, such as its built-in speaker.Ĭursed Mountain is set in the late 1980s, due to the lack of technology available in the time period. The player must stun the enemies and make gestures with the Wii Remote to free their souls. A Microsoft Windows version of the game was released on February 5, 2010, in Europe.Ĭombat primarily consists of encounters with the angry souls of monks and climbers who are trapped in Bardo, a spiritual realm in between this life and the next. The game focuses on a mountaineer searching for his lost brother in the Himalayas. It was released on August 25, 2009, in North America. In order to create an exciting atmosphere when battling the ghosts, the game employs a number of custom-created special effects such as the shader simulations as well as a newly developed post-processing framework.Ĭursed Mountain, developed by Sproing, is scheduled for a worldwide release for Wii in 2009.Cursed Mountain is a survival horror action-adventure video game for the Wii developed by Sproing Interactive Media, in collaboration with, and published by Deep Silver Vienna. The engine highlights of “Athena” include amongst others, HDR-Rendering, shader simulations developed especially for Wii in order to display ice, heat and water (realistic reflections and refractions), an ultra-fast particle system for amazing snow storms, soft particles for realistic fog and smoke, depth of field, motion blur, dynamic soft shadows, spherical harmonics lighting, as well as a high performance level-of-detail and streaming system in order to provide long viewing distance of the entire surrounding. To deliver on these goals, the Sproing team relies on its proprietary “Athena” game engine, which is rendering the Himalayas on Wii at a quality never seen before.
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